#my d rawing
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slightly-gay-pogohammer · 2 years ago
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actually im posting it here too. idea by @ reiketsui who KILLED ME
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andr0nap · 1 year ago
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is it a bird? is it a plane? its interdimensional eldritch flying flora!
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mayahawkeswife · 5 months ago
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“my comfort people” and it’s people who have never had a moment of comfort in their life
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v-o-i-d-p-u-n-k · 7 months ago
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Hypno with narcissuses
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youtappedout · 8 months ago
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sanjipussyindulgence · 10 months ago
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lets all pretend this is the first time im uploading this and tumblr didnt completely break the previous post, okay? okay.
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mochiajclayne · 5 months ago
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how do I even explain that law had been saying homosexual coded stuff about him and luffy as early as marineford like sir what do you mean your meeting with strawhat was fate 🤨
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leadendeath-art · 4 months ago
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tiny project (didnt time it, but way under 1hr) in-between the one billion other projects
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so easy to translate pixel art to cross stitch, a blessing!
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gthdhd666 · 10 months ago
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thatgoddamngingerundercut · 7 months ago
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Agust D 'Amygdala' MV & Jacket Shoot Sketch
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thatpumpkinmf · 9 months ago
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I wanna see this picture everytime i close my eyes omg
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m0shpitpup · 10 months ago
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a mami and her baby
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imagineitdearies · 7 months ago
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Battle Log for Chapter 37/38 of Perfect Slaughter!
**Warning! Spoilers for ch37 and 38 ahead!**
If you guys haven't noticed yet what a total nerd I am, this will make it abundantly clear. I showed Cazador's monster stats a couple months ago that I homebrewed/crossed from BG3 and our classic D&D vampire, but I hope you didn't think I stopped there. If you like battle logs and getting into the nitty gritty of D&D mechanics, please enjoy this breakdown below the cut!
First, if you want to reach peak nerd about it with me, take a look at all the details for our main three! (*Note: I did mix Astarion and Tyrus's BG3 stats with a vampire spawn's ability scores, considering it's canon that Astarion lost a lot of things like strength and healing ability after being tadpoled)
Monster Stats: Cazador Szarr
Tyrus Aman'del's Character Sheet
Astarion Ancunin's Character Sheet
Or otherwise, as you look over the battle log, just keep in mind a few things:
"Legendary Actions" are special actions available to powerful monsters in 5e combat, such as vampires. Besides his normal actions, Cazador can take three legendary actions between turns, but only at the end of another creature’s turn.
Cazador has "Legendary Resistance" as well, which is simple but quite powerful: when he fails a saving throw, he can choose to succeed instead, three times per long rest.
At the top of each round, Cazador receives 10 temporary HP per ritual source.
Thanks to Magic Circle, all of Cazador's attacks are rolled with disadvantage.
In his diseased condition, Tyrus rolls with disadvantage on attacks and saving throws, and his movement speed is reduced by half.
Pre-Round
Cazador: 270 HP Tyrus: 100 HP Astarion: 115 HP Ghouls: 35 HP each (four) Skeletons: 27 HP each (thirteen) Chatterteeth: 74 HP Godey: 74 HP
Cazador steps onto trap and speaks the words to trigger it ("Ecce Dominus!") All at once: Glyph of Warding (7th level) - 43 fire damage (succeeded saving throw, only takes 21 damage) Glyph of Warding: Magic Circle Glyph of Warding: Silence Glyph of Warding: Sunbeam - 38 radiant damage *Cazador spends his first legendary resistance to succeed saving throw, only takes 19 damage) Glyph of Warding: Phantasmal Killer (7th level) - 49 psychic damage
Round 1
Cazador: 181 HP +70 temp HP Tyrus: 100 HP Astarion: 115 HP Ghouls: 35 HP each Skeletons: 27 HP each Chatterteeth: 74 HP Godey: 74 HP
Ritual Circle: 29 radiant damage on Cazador from Sunbeam ray Cazador: Two unarmed strikes, 5 bludgeoning damage on second hit *Takes 20 radiant damage at start of turn because of Sunbeam **Fails save for Phantasmal Killer again so spends his second legendary resistance to succeed it Tyrus: Dash to Astarion *Cazador Legendary Action at the end of his turn, Bite attack for 18 total damage on ghoul Astarion: Paralyzed Ghouls collective hits: 26 slashing damage on Cazador (resistant; takes 13) Skeletons: Dash into range of battle *Cazador Legendary Action, Move without opportunity attacks Godey: 13 slashing damage on Cazador (resistant; takes 6) Chatterteeth: Casts Eyebite: Frightened on Cazador
Round 2
Cazador: 183 HP +70 temp HP Tyrus: 100 HP Astarion: 115 HP Ghouls: three have 35 HP, one has 13 HP  Skeletons: 27 HP each Chatterteeth: 74 HP Godey: 74 HP
Ritual Circle: 30 radiant damage on Cazador from Sunbeam ray (succeeds saving throw; takes 15) Cazador: Calls three swarms of rats (arrive in 4 rounds) *Takes 20 radiant damage at start of turn because of Sunbeam Tyrus: Help action to rescue Astarion *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 21 piercing damage or if they succeed the dex saving throw 10 piercing damage; Cazador heals 21 HP Astarion: Casts Expeditious Retreat and pulls Tyrus out of radius Ghouls collective hits: 21 slashing damage on Cazador(resistant; takes 10) Skeleton collective hits: 44 piercing damage on Cazador(resistant; takes 22) Godey: 16 slashing damage on Cazador (resistant; takes 8) *Cazador Legendary Action, fails to Bite Godey Chatterteeth: Casts Chill Touch for 13 necrotic damage on Cazador (resistant; takes 6), Cazador can't regain hit points until the start of her next turn
Round 3
Cazador: 193 HP +60 temp HP Tyrus: 79 HP Astarion: 105 HP Ghouls: three have 25 HP (one dead) Skeletons: ten have 17 HP, three have 6 HP Chatterteeth: 53 HP Godey: 64 HP
Ritual Circle: 23 radiant damage on Cazador from Sunbeam ray Cazador: One failed unarmed attack, one failed bite  *Takes 20 radiant damage at start of turn because of Sunbeam Tyrus: Removes the glyphs from the nearest spawn/ritual source *Regains 10 HP at the start of his turn due to vampiric regeneration Astarion: Removes the glyphs from another spawn/ritual source *Regains 10 HP at the start of his turn due to vampiric regeneration *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 16 piercing damage or if they succeed the dex saving throw, 8 piercing damage; Cazador does not heal Ghouls collective hits: 14 slashing damage on Cazador (resistant; takes 7) *Cazador Legendary Action, fails to Bite a ghoul Skeleton collective hits: 34 piercing damage on Cazador (resistant; takes 17) Godey: 15 slashing damage on Cazador (resistant; takes 7) Chatterteeth: Casts Chill Touch for 21 necrotic damage on Cazador (resistant; takes 10), Cazador can't regain hit points until the start of her next turn
Round 4
Cazador: 169 HP +40 temp HP Tyrus: 73 HP Astarion: 107 HP Ghouls: four have 17 HP, one has 9 HP (one dead) Skeletons: three have 9 HP, seven have 1 HP (three dead) Chatterteeth: 45 HP Godey: 56 HP
Ritual Circle: 26 radiant damage on Cazador from Sunbeam ray Cazador: Two unarmed strikes, 5 bludgeoning damage on second hit *Takes 20 radiant damage at start of turn because of Sunbeam Tyrus: Removes the glyphs from another spawn/ritual source *Regains 10 HP at the start of his turn due to vampiric regeneration *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 20 piercing damage or if they succeed the dex saving throw, 10 piercing damage; Cazador does not heal Astarion: Removes the glyphs from another spawn/ritual source *Regains 10 HP at the start of his turn due to vampiric regeneration *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 10 piercing damage or if they succeed the dex saving throw, 5 piercing damage; Cazador does not heal Ghouls collective hits: 0 slashing damage Skeleton collective hits: (dead) Godey: 15 slashing damage on Cazador (resistant; takes 7) Chatterteeth: Casts Chill Touch (crit!) for 29 necrotic damage on Cazador (resistant; takes 14), Cazador can't regain hit points until the start of her next turn
Round 5
Cazador: 142 HP +20 temp HP Tyrus: 53 HP Astarion: 92 HP Ghouls: one has 2 HP (three dead) Skeletons: (all dead) Chatterteeth: 25 HP Godey: 36 HP
Ritual Circle: 21 radiant damage on Cazador from Sunbeam ray (succeeds saving throw; takes 10) Cazador: Hits magic circle barrier for 0 damage *Takes 20 radiant damage at start of turn because of Sunbeam Tyrus: Removes the glyphs from another spawn/ritual source *Regains 10 HP at the start of his turn due to vampiric regeneration *Bonus action takes a healing potion at Astarion’s insistence (13 HP) *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 18 piercing damage or if they succeed the dex saving throw, 9 piercing damage; Cazador does not heal Astarion: Removes the last glyphs from another spawn/ritual source *Regains 10 HP at the start of his turn due to vampiric regeneration Ghouls collective hits: 8 slashing damage (resistant; takes 4) *Cazador Legendary Action, Bites last ghoul for a total 14 damage Godey: Fails to hit Chatterteeth: Fails to hit with Chill Touch
Round 6
Cazador: 128 HP + 10 temp HP Tyrus: 57 HP Astarion: 92 HP Chatterteeth: 25 HP Godey: 36 HP
Ritual Circle: 24 radiant damage on Cazador from Sunbeam ray Cazador: Hits magic circle barrier for 0 damage *Takes 20 radiant damage at start of turn because of Sunbeam Rat swarm 1: Fail to bite Chatterteeth Rat swarm 2: Fail to bite Astarion Rat swarm 3: Bite Tyrus for 8 piercing damage Tyrus: Casts Message and speaks to Chatterteeth *Regains 10 HP at the start of his turn due to vampiric regeneration *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 18 piercing damage or if they succeed the dex saving throw, 9 piercing damage; Cazador heals 18 HP Astarion: Kills rat swarm 3 with 31 total damage, bonus action Bite for 7 HP healing *Regains 10 HP at the start of his turn due to vampiric regeneration *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 6 piercing damage or if they succeed the dex saving throw, 3 piercing damage; Cazador heals 6 HP Godey: 12 slashing damage on Cazador (resistant; takes 6)  Chatterteeth: Casts Chill Touch for 17 necrotic damage on Cazador (resistant, takes 8), Cazador can't regain hit points until the start of her next turn
Round 7
Cazador: 104 HP Rat swarm: two have 24 HP (one dead) Tyrus: 42 HP Astarion: 81 HP Chatterteeth: 1 HP Godey: 36 HP
Ritual Circle: 24 radiant damage from Sunbeam ray Cazador: Arcana Check to find Sunbeam rune in the ritual circle *Takes 20 radiant damage at start of turn because of Sunbeam Rat swarm 1: Fail to bite Chatterteeth Rat swarm 2: Fail to bite Astarion Tyrus: Reanimates all thirteen skeletons with Animate Dead, 7th level *Regains 10 HP at the start of his turn due to vampiric regeneration *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 14 piercing damage or if they succeed the dex saving throw, 7 piercing damage; Cazador does not heal Astarion: Kills rat swarm 2 with 28 total damage *Regains 10 HP at the start of his turn due to vampiric regeneration Skeleton collective hits: 33 piercing damage (resistant; takes 16)*Cazador Legendary Action, Vampiric Bat Swarm!! All take either 21 piercing damage or if they succeed the dex saving throw, 10 piercing damage; Cazador does not heal Godey: 0 slashing damage Chatterteeth: (dead)
Round 8
Cazador: 44 HP Rat swarm: one has 24 HP (two dead) Tyrus: 14 HP Skeletons: four have 10 HP, two have 3 HP (six dead) Astarion: 74 HP Godey: 36 HP
Ritual Circle: 22 radiant damage on Cazador from Sunbeam ray Cazador: Successfully finds Sunbeam rune in the ritual circle and removes it *Takes 20 radiant damage at start of turn because of Sunbeam Rat swarm 1: Bite Astarion for 3 piercing damage Tyrus: Reanimates six skeletons with Animate Dead, 4th level *Cazador Legendary Action, Vampiric Bat Swarm!! All take either 14 piercing damage or if they succeed the dex saving throw, 7 piercing damage; Cazador heals 14 HP (Three skeletons go down, Tyrus goes unconscious and gets thrown off the edge of the platform) Astarion: Grabs Tyrus's hands before he's too out of reach, lifts him back up from the platform *Regains 10 HP at the start of his turn due to vampiric regeneration Skeleton collective hits: 33 piercing damage on Cazador(resistant; takes 16) *Cazador drops to 0 hit points, which activates Misty Escape to his coffin
Bonus Round
Astarion: Throws Cazador out of coffin Tyrus: Uses class feature "Command Undead" on Cazador(see Tyrus character sheet or necromancy subclass for details) *Cazador fails the saving throw, but spends his last legendary resistance to succeed) --after a bit of angsty dialogue and commands-- Tyrus: Uses class feature "Command Undead" on Astarion *Astarion does not resist/chooses to automatic fail on saving throw Astarion: Slashy slashy dagger dagger!!! (All it took was 1 point of damage, Cazador had not healed yet) Tyrus & Astarion: Hug 🩵🩵🩵
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v-o-i-d-p-u-n-k · 7 months ago
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What if this game they played once on stream was an indie horror comic?? What then???
(click for better quality)
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mochiajclayne · 5 months ago
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These panels always get me feeling things because Law was given the angle to lie--all he had to say was the Strawhats were his subordinates and the Marines would leave them alone. It was called to attention for the readers too, through Caesar pointing it out. If he wanted to betray the Strawhats here, it would've been the perfect opportunity with an Admiral arresting them.
However, Law didn't lie and confirmed the alliance to be true. He also made sure to emphasize that the Strawhats and him are equals.
(I also checked the raw scans for this and Law says "麦わら" (mugiwara) which is up for interpretation: he could be referring to Luffy here unlike Fujitora who referred the Strawhats as a group "麦わらの一味" (mugiwara no ichimi). It's a small detail and Luffy is the captain of the Strawhats so it's association, either way.)
It's insane to stumble on discussions years ago about Law possibly betraying the Strawhats because this happened and instead of saving his hide, Law decided to buy some time for them.
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samijey · 1 year ago
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Big Strong Boy more like Big Happy Boy
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